15.01.2019

Could Not Load File Or Assembly Log4net

Could not load file or assembly 'log4net' or one of its dependencies. An attempt was made to load a program with an incorrect format. Description: An unhandled exception occurred during the execution of the current web request.

Could not load file or assembly log4net

Hello, I am doing some basic reading of DICOM attributes across a large number of files, and also using log4net to help track down where the exceptions are occuring. Reading some files causes the exception below. The required log4net version seems to be 1.2.10.0, however the version supplied in the downloadable ReferencedAssemblies is 1.2.11.0, which is what my code is using.

System.TypeInitializationException: The type initializer for 'ClearCanvas.Common.Platform' threw an exception. ---> System.IO.FileLoadException: Could not load file or assembly 'log4net, Version=1.2.10.0, Culture=neutral, PublicKeyToken=1b44e1d426115821' or one of its dependencies.

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The located assembly's manifest definition does not match the assembly reference. Where is your ClearCanvas.Dicom assembly from?

If it's from an older version of ClearCanvas, it may reference an older version of log4net. Log4net hasn't changed much, so if you're using a built/released version of ClearCanvas.Dicom, just use the same log4net that went along with that version of ClearCanvas. For the second part, older versions of CC.Dicom loaded all the pixel data for all frames in the multi-frame into one big byte buffer. On an x86 machine, even if you have a fair bit of free system memory, it can actually be difficult to get a block of 350MB of contiguous memory, which is why the OOM exception. On x64, it should be less of a concern, though it can still happen. If you build the Dicom.sln from the GitHub repo, the CC.Dicom assembly should be able to load the images, as we now break the data up into chunks.

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There are certain scenarios where the huge buffer still gets created, but I don't remember exactly what they are. If you happen to run into one, though, you'll probably know it:). Thanks for the info. I tried rebuilding Dicom.sln, and added a reference to CC.Dicom in my projects (which I had to update to.NET 4.0).

The build was successful, however my unit tests fail, reporting the error: unitTests.BigDataTest.testBigData1: System.IO.FileLoadException: Could not load file or assembly 'ClearCanvas.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) So I added a reference to the CC.Common (compiled as part of Dicom.sln) to my projects.

I was then unable to rebuild my projects, due to the following compiler error: Error 9 The type 'ClearCanvas.Common.ExtensionPoint`1' is defined in an assembly that is not referenced. You must add a reference to assembly 'ClearCanvas.Common, Version=7.1.0, Culture=neutral, PublicKeyToken=ef419f6a04216132'.

The first error is likely because your assemblies were built against CC.Common Version 7.1.0, but then you replaced it with the one you built from source code. The second (compiler) error can usually be resolved by just adding a reference to the assembly it's expecting in the project that failed to compile. I suspect that what's causing you problems is that your projects may be referencing strong name signed versions of CC assemblies, but then you're replacing those with ones you built from source without updating the references in your projects. When you reference a strong name signed assembly at build time, you cannot replace it with any other version of that assembly at runtime -.NET will just complain and fail to load it. The simple explanation is if you compile against an unsigned assembly, you can replace it with another unsigned one, and as long as the public APIs match, you're good; you can't replace it with a signed one, though. If you compile against a signed assembly, you cannot replace it with another version at all, signed or unsigned. For interest's sake, although it doesn't apply here really, the only way to get.NET to load an alternate version of a signed assembly is by installing what's called a 'publisher policy' file in the GAC, but this is for true upgrade scenarios where you need to tell.NET that a newer version of an assembly is an acceptable/compatible replacement for an older one.