Civilization Iii Save Game Editor
Civilization III Complete is a complete version with both expansion packs. Gold Edition contains Civilization III and Play The World. Play the World adds additional civilizations, game modes, and multiplayer support. Since i have updated to 1.04, i noticed that if i use Batch edit in save game editor, the modified savegame file loads well but with some minor and unwanted changes: i'm earning more then 6 million credit / turn Also, when i go to the domestic advisor and try to sort my cities by revenue, the game crashes.
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Jimmy - Question for ya. I have managed to get the unit position portion of the editor to work like a champ, but for some reason I'm having problems with the year change. Every time I change the year (no matter what value I provide it), it does initially change the game year to what I specify. However, as soon as I run a single turn, the game date changes back to what it was originally +1 turn in time. For instance: Saved game at 3700 BC. Fired up editor, loaded save game, changed date to -4000, saved file with appropriate name. Fired up Civ III, loaded this save.
Ok, at this point all is fine, date reads 4000 BC. Advance the turn.
The date changes from 4000 BC to 3650 BC. What am I doing wrong? Originally posted by jimmyh Well for this flag in the exe to be added they'd have to run the editor in the first place. I don't think theres much I can do about the current match that's running but, but future one's could have a password placed in the save file that Dan or Mark release for future match's, if they try to load up the saved file in the editor then if should prompt for a password. This way Dan or Mark won't have to check hundreds of sav files for cheating. Let me know what you think MarkG.
Unfortunately, if people want to cheat they will cheat with or without your editor. The editor does make it nice and easy, but it is by no means the only way to edit the file. No matter what means you put into the file, there will be someone out there that will figure a way around it.
I'm in the tournament for fun. If I get a mention on the website great, but if I'm last by 10,000 points, I'll know that I didn't cheat. Anyway, great job so far. Keep up the good work. If you need/want any help on this project, I'm a willing programmer at your disposal. Originally posted by jimmyh Well for this flag in the exe to be added they'd have to run the editor in the first place.
I don't think theres much I can do about the current match that's running but, but future one's could have a password placed in the save file that Dan or Mark release for future match's, if they try to load up the saved file in the editor then if should prompt for a password. This way Dan or Mark won't have to check hundreds of sav files for cheating. Sounds good, but will the password remain in saved games of a game that started with this saved game?
Update: Save Game Editor v1.01 I think it's time for an update. I've fixed the bug with changing the year, this now works, you will not be able to enter Invalid years, you will get prompt that there is an error with the year and it'll suggest two valid years. I.e -4000, -3950, -3900 are valid -3999, -3920, -3907 are Invalid If you enter -3999 it will suggest you change it to -4000 or -3950. Things being worked on: ( Will be release in the next version. ) The ability to change your selected civ. Uncovering the world when you move units about with the editor. Possible be able to change the units you start with.
If you 'd like to suggest any thing you'd like in the next version or an update of any version then let me know.
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