Animation Tutorials In Maya Pdf
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Learn to create high-quality 3D models and animations in Maya 2018. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow.
The techniques you'll learn here translate equally well to film, motion graphics, game design, and animation. First explore the basics of the Maya interface, including selecting and manipulating objects, organizing scenes, and customizing the interface. Next, learn about polygonal modeling, creating and refining meshes, sculpting, and working with NURBS surfaces.
Basic Technique of Creating An Animation – Learn the very basic techniques of creating an animation in Maya through this tutorial. Animated Arrows – This tutorial will teach you how to create animated arrows. Using PxrMatteID - This tutorial will help you create an RGB or textured set of passes sometimes referred to as masks, mattes, or a clown pass for later compositing use. Cryptomatte is an excellent way to create mattes for composting operations later.
Once you understand modeling, discover how to create and apply materials—adding color, texture, and reflectivity to your creations. Then integrate cameras, lighting, and effects into the rendering process, and leverage the new Arnold for Maya renderer.
Last but not least, instructor George Maestri show how to add movement and life to your work with Maya's animation tools. Instructor •. By: George Maestri course • 1h 9m 41s • 3,641 viewers • Course Transcript - Hi, I'm George Maestri, and welcome to the course. Autodesk Maya is a really great 3D modeling, rendering, and animation application that's used in film, games, and visualization. In this course, we're going to give you a complete overview of Maya. We'll start off with the Maya interface.
And then show you how to select and manipulate objects in Maya. Then we'll create our own objects by doing polygonal modeling, and then nerve space modeling. After that, we're going to add color and texture to our models, and then render them. This course will cover the Maya software renderer as well as the new Arnold renderer. And finally, we'll show you how to use some basic animation in Maya. So let's go ahead and get started with the course. • Practice while you learn with exercise files.
Watch this course anytime, anywhere. Course Contents • Introduction Introduction • • • • 1. The Maya Interface 1.
The Maya Interface • • • • • • • • 2. Select and Manipulate Objects 2. Select and Manipulate Objects • • • • • • • • • • 3. Organize Maya Scenes 3. Organize Maya Scenes • • • • • • • • 4. Create Polygonal Models 4.
Create Polygonal Models • • • • • • • • 5. Model Polygonal Meshes 5.
Model Polygonal Meshes • • • • • • • • • • 6. Refine Polygonal Meshes 6. Refine Polygonal Meshes • • • • • • • 7. NURBS Modeling Techniques 7. NURBS Modeling Techniques • • • • • • • • • 8. Refine NURBS Models 8.
Refine NURBS Models • • • • • • • 9. Create Materials 9.
Create Materials • • • • • • • • • 10. Apply Materials and Textures 10. Apply Materials and Textures • • • • • • • • 11. Render in Maya 11. Render in Maya • • • • • • • • • 12. Render in Arnold 12.
Render in Arnold • • • • • • • • • • 13. Animate in Maya 13. Animate in Maya • • • • • • • • • • • • • Conclusion Conclusion •.
Welcome to my Maya Animation Tutorial for beginners. In this tutorial you will learn the basics of animation in Maya, including using keyframes, the graph editor and rendering. By the time you complete this video you'll go from a complete beginner to being able to create your very own animations using Maya! This tutorial continues directly from my Maya tutorial. Click here to view it - To download the project folder to allow you to work on this tutorial without completing the previous tutorial click here - If you did complete the previous tutorial you'll still need the image sequence for the animated texture. You can download it here - If you have enjoyed this Maya tutorial then please consider supporting me through Patreon.